Terrain
- activeTerrain
- AddTreeInstance
- basemapDistance
- castShadows
- CreateTerrainGameObject
- detailObjectDensity
- detailObjectDistance
- editorRenderFlags
- Flush
- GetPosition
- heightmapMaximumLOD
- heightmapPixelError
- lightmapIndex
- SampleHeight
- SetNeighbors
- terrainData
- treeBillboardDistance
- treeCrossFadeLength
- treeDistance
- treeMaximumFullLODCount
Terrain.lightmapIndex 光照图索引
var lightmapIndex : int
Description描述
The index of the lightmap applied to this renderer.
应用于这个渲染器的高度图的索引。
最后修改:2011年4月1日 Friday 18:37