EditorGUIUtility.HSVToRGB 转换颜色HSV到RGB
static function RGBToHSV (rgbColor : Color, out H : float, out S : float, out V : float) : void
Parameters参数
- Hthe hue of the color - in the range 0 to 1. // 颜色的色调,范围在0-1
- Sthe saturation of the color. // 颜色的饱和度
- Vthe value of the color. // 颜色的亮度值
Convert a set of HSV values to an RGB Color.
转换HSV值到RGB颜色。
All values are in the range 0 - 1.
所有值的范围在0-1之间。
参见:RGBToHSV
// Simple script that shows the color info on
// RGB (Red Green Blue) values and
// HSV (Hue Saturation Value) values.
//显示RGB和HSV颜色信息
class RGBHSVInfo extends Editor{
@MenuItem("Examples/Color Info")
static function CheckColor() {
var h : float = 0;
var s : float = 0;
var v : float = 0;
var objColor : Color = Color.white;
var obj = Selection.activeGameObject.renderer;
if(!obj.renderer.material) {
Debug.LogError("Selected Object doesnt have a material.");
return;
}
objColor = obj.renderer.sharedMaterial.color;
EditorGUIUtility.RGBToHSV(objColor,h,s,v);
objColor = EditorGUIUtility.HSVToRGB(h,s,v);
Debug.Log("RGB: " + objColor.r + "," + objColor.g + "," + objColor.b);
Debug.Log("HSV: " + h + "," + s + "," + v);
}
@MenuItem("Examples/Color Info", true)
static function ValidateCheckColor() {
return Selection.activeGameObject != null;
}
}
最后修改:2011年7月15日 Friday 13:09