HandleUtility
- acceleration
- AddControl
- AddDefaultControl
- CalcLineTranslation
- ClosestPointToArc
- ClosestPointToDisc
- ClosestPointToPolyLine
- DistancePointBezier
- DistancePointLine
- DistanceToArc
- DistanceToCircle
- DistanceToDisc
- DistanceToLine
- DistanceToPolyLine
- GetHandleSize
- GUIPointToWorldRay
- niceMouseDeltaZoom
- niceMouseDelta
- PickGameObject
- PickRectObjects
- PointOnLineParameter
- PopCamera
- ProjectPointLine
- PushCamera
- RaySnap
- Repaint
- WorldPointToSizedRect
- WorldToGUIPoint
HandleUtility.AddControl 添加控件
static function AddControl (controlId : int, distance : float) : void
Description描述
Record a distance measurement from a handle.
从一个控制柄,记录一个距离测量。
All handles call this with their controlID during layout, then use nearestControl to check if they got the mouseDown.
所有控制柄调用这个带有它们的controlID,如果获取鼠标按下,然后使用nearestControl检查。
最后修改:2011年7月10日 Sunday 16:01