HandleUtility
- acceleration
- AddControl
- AddDefaultControl
- CalcLineTranslation
- ClosestPointToArc
- ClosestPointToDisc
- ClosestPointToPolyLine
- DistancePointBezier
- DistancePointLine
- DistanceToArc
- DistanceToCircle
- DistanceToDisc
- DistanceToLine
- DistanceToPolyLine
- GetHandleSize
- GUIPointToWorldRay
- niceMouseDeltaZoom
- niceMouseDelta
- PickGameObject
- PickRectObjects
- PointOnLineParameter
- PopCamera
- ProjectPointLine
- PushCamera
- RaySnap
- Repaint
- WorldPointToSizedRect
- WorldToGUIPoint
HandleUtility.acceleration 加速度
static var acceleration : float
Description描述
Get standard acceleration for dragging values (Read Only).
获取拖拽值的标准加速度(只读)。
Normal acceleration is 1.0. When Shift is pressed, it is 4.0; when Alt is pressed, acceleration is 0.25.
标准加速度是1.0。当按下Shift值是4.0;当按下Alt,加速度是0.25。
参见:niceMouseDelta.
最后修改:2011年7月9日 Saturday 18:32