HandleUtility
- acceleration
- AddControl
- AddDefaultControl
- CalcLineTranslation
- ClosestPointToArc
- ClosestPointToDisc
- ClosestPointToPolyLine
- DistancePointBezier
- DistancePointLine
- DistanceToArc
- DistanceToCircle
- DistanceToDisc
- DistanceToLine
- DistanceToPolyLine
- GetHandleSize
- GUIPointToWorldRay
- niceMouseDeltaZoom
- niceMouseDelta
- PickGameObject
- PickRectObjects
- PointOnLineParameter
- PopCamera
- ProjectPointLine
- PushCamera
- RaySnap
- Repaint
- WorldPointToSizedRect
- WorldToGUIPoint
HandleUtility.DistancePointBezier 点曲线距离
static function DistancePointBezier (point : Vector3, startPosition : Vector3, endPosition : Vector3, startTangent : Vector3, endTangent : Vector3) : float
Description描述
Calculate distance between a point and a bezier
计算一个点和一个贝塞尔曲线之间距离。
参见:Handles.DrawBezier 函数
最后修改:2011年7月10日 Sunday 13:03