HandleUtility
- acceleration
- AddControl
- AddDefaultControl
- CalcLineTranslation
- ClosestPointToArc
- ClosestPointToDisc
- ClosestPointToPolyLine
- DistancePointBezier
- DistancePointLine
- DistanceToArc
- DistanceToCircle
- DistanceToDisc
- DistanceToLine
- DistanceToPolyLine
- GetHandleSize
- GUIPointToWorldRay
- niceMouseDeltaZoom
- niceMouseDelta
- PickGameObject
- PickRectObjects
- PointOnLineParameter
- PopCamera
- ProjectPointLine
- PushCamera
- RaySnap
- Repaint
- WorldPointToSizedRect
- WorldToGUIPoint
HandleUtility.DistancePointLine 点线距离
static function DistancePointLine (point : Vector3, lineStart : Vector3, lineEnd : Vector3) : float
Description描述
Calculate distance between a point and a line.
计算一个点和一条线之间距离。
参见:ProjectPointLine.
最后修改:2011年7月10日 Sunday 13:02