EditorApplication
- applicationContentsPath
- applicationPath
- Beep
- CallbackFunction
- currentScene
- ExecuteMenuItem
- Exit
- HierarchyWindowItemCallback
- hierarchyWindowItemOnGUI
- isCompiling
- isPaused
- isPlayingOrWillChangePlaymode
- isPlaying
- LockReloadAssemblies
- modifierKeysChanged
- NewScene
- OpenProject
- OpenSceneAdditive
- OpenScene
- playmodeStateChanged
- ProjectWindowItemCallback
- projectWindowItemOnGUI
- RepaintHierarchyWindow
- RepaintProjectWindow
- SaveAssets
- SaveCurrentSceneIfUserWantsTo
- SaveScene
- Step
- timeSinceStartup
- UnlockReloadAssemblies
- update
EditorApplication.UnlockReloadAssemblies 解锁重载程序集
static function UnlockReloadAssemblies () : void
Description描述
Must be called after LockReloadAssemblies, to reenable loading of assemblies.
必须在LockReloadAssemblies之后调用,用来重新激活加载程序集。
参见: EditorApplication.LockReloadAssemblies
最后修改:2011年6月25日 Saturday 21:09