EditorApplication
- applicationContentsPath
- applicationPath
- Beep
- CallbackFunction
- currentScene
- ExecuteMenuItem
- Exit
- HierarchyWindowItemCallback
- hierarchyWindowItemOnGUI
- isCompiling
- isPaused
- isPlayingOrWillChangePlaymode
- isPlaying
- LockReloadAssemblies
- modifierKeysChanged
- NewScene
- OpenProject
- OpenSceneAdditive
- OpenScene
- playmodeStateChanged
- ProjectWindowItemCallback
- projectWindowItemOnGUI
- RepaintHierarchyWindow
- RepaintProjectWindow
- SaveAssets
- SaveCurrentSceneIfUserWantsTo
- SaveScene
- Step
- timeSinceStartup
- UnlockReloadAssemblies
- update
EditorApplication.hierarchyWindowItemOnGUI 层级窗口项OnGUI
static var hierarchyWindowItemOnGUI : HierarchyWindowItemCallback
Description描述
Delegate for OnGUI events for every visible list item in the HierarchyWindow.
委托用于OnGUI事件在层级窗口每个可见列表项。
参见:EditorApplication.HierarchyWindowItemCallback, EditorApplication.RepaintHierarchyWindow
最后修改:2011年10月2日 Sunday 11:20