EditorApplication
- applicationContentsPath
- applicationPath
- Beep
- CallbackFunction
- currentScene
- ExecuteMenuItem
- Exit
- HierarchyWindowItemCallback
- hierarchyWindowItemOnGUI
- isCompiling
- isPaused
- isPlayingOrWillChangePlaymode
- isPlaying
- LockReloadAssemblies
- modifierKeysChanged
- NewScene
- OpenProject
- OpenSceneAdditive
- OpenScene
- playmodeStateChanged
- ProjectWindowItemCallback
- projectWindowItemOnGUI
- RepaintHierarchyWindow
- RepaintProjectWindow
- SaveAssets
- SaveCurrentSceneIfUserWantsTo
- SaveScene
- Step
- timeSinceStartup
- UnlockReloadAssemblies
- update
EditorApplication.modifierKeysChanged 修改键被改变
static var modifierKeysChanged : CallbackFunction
Description描述
Delegate for changed keyboard modifier keys.
用于改变的键盘修改键(组合键)的委托。
Add your functions to this delegate to get a callback whenever the keyboard modifier keys have changed.
添加你的函数到委托中, 一旦修改键(组合键)更改就会得到回调信号。
参见:EditorApplication.CallbackFunction.
最后修改:2011年6月25日 Saturday 19:32