EditorApplication
- applicationContentsPath
- applicationPath
- Beep
- CallbackFunction
- currentScene
- ExecuteMenuItem
- Exit
- HierarchyWindowItemCallback
- hierarchyWindowItemOnGUI
- isCompiling
- isPaused
- isPlayingOrWillChangePlaymode
- isPlaying
- LockReloadAssemblies
- modifierKeysChanged
- NewScene
- OpenProject
- OpenSceneAdditive
- OpenScene
- playmodeStateChanged
- ProjectWindowItemCallback
- projectWindowItemOnGUI
- RepaintHierarchyWindow
- RepaintProjectWindow
- SaveAssets
- SaveCurrentSceneIfUserWantsTo
- SaveScene
- Step
- timeSinceStartup
- UnlockReloadAssemblies
- update
EditorApplication.playmodeStateChanged 播放模式状态被改变
static var playmodeStateChanged : CallbackFunction
Description描述
Delegate for play mode state changes.
对播放模式状态改变的委托。
Add your functions to this delegate to get a callback whenever the playmode state changes (enter/exit play mode, pause).
添加你的函数到委托中, 一旦播放模式的状态改变会得到一个回调信号。
参见:EditorApplication.CallbackFunction.
最后修改:2011年6月25日 Saturday 19:35