GUI
- backgroundColor
- BeginGroup
- BeginScrollView
- Box
- BringWindowToBack
- BringWindowToFront
- Button
- changed
- color
- contentColor
- depth
- DragWindow
- DrawTexture
- enabled
- EndGroup
- EndScrollView
- FocusControl
- FocusWindow
- GetNameOfFocusedControl
- GUI
- HorizontalScrollbar
- HorizontalSlider
- Label
- matrix
- PasswordField
- RepeatButton
- ScrollTo
- SelectionGrid
- SetNextControlName
- skin
- TextArea
- TextField
- Toggle
- Toolbar
- tooltip
- UnfocusWindow
- VerticalScrollbar
- VerticalSlider
- Window
GUI.matrix 变换矩阵
static var matrix : Matrix4x4
The GUI transform matrix.
GUI变换矩阵。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public void Awake() {
print(GUI.matrix);
}
}
print (GUI.matrix);
最后修改:2011年6月15日 Wednesday 10:50