GUI
- backgroundColor
- BeginGroup
- BeginScrollView
- Box
- BringWindowToBack
- BringWindowToFront
- Button
- changed
- color
- contentColor
- depth
- DragWindow
- DrawTexture
- enabled
- EndGroup
- EndScrollView
- FocusControl
- FocusWindow
- GetNameOfFocusedControl
- GUI
- HorizontalScrollbar
- HorizontalSlider
- Label
- matrix
- PasswordField
- RepeatButton
- ScrollTo
- SelectionGrid
- SetNextControlName
- skin
- TextArea
- TextField
- Toggle
- Toolbar
- tooltip
- UnfocusWindow
- VerticalScrollbar
- VerticalSlider
- Window
GUI.color 颜色
static var color : Color
Description描述
Global tinting color for the GUI.
This will affect both backgrounds & text colors.
全局GUI染色,将影响背景和文本颜色。
另见: backgroundColor, contentColor.
Yellow Color on the GUI Controls.
给GUI控件应用黄色。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnGUI() {
GUI.color = Color.yellow;
GUI.Label(new Rect(10, 10, 100, 20), "Hello World!");
GUI.Box(new Rect(10, 50, 50, 50), "A BOX");
GUI.Button(new Rect(10, 110, 70, 30), "A button");
}
}
function OnGUI() {
//用黄色染色所有GUI元素
GUI.color = Color.yellow;
GUI.Label(Rect(10, 10, 100, 20), "Hello World!");
GUI.Box(Rect(10, 50, 50, 50), "A BOX");
GUI.Button(Rect(10,110,70,30), "A button");
}
最后修改:2011年6月15日 Wednesday 10:51