MonoBehaviour.OnFailedToConnectToMasterServer 当连接到主服务器失败

function OnFailedToConnectToMasterServer (error : NetworkConnectionError) : void

Description描述

Called on clients or servers when there is a problem connecting to the MasterServer.

当连接主服务器出现问题时在客户端或服务器端调用.

The reason for the error is passed in as a NetworkConnectionError enum.

失败原因将作为 NetworkConnectionError 枚举传入.

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void OnFailedToConnectToMasterServer(NetworkConnectionError info) {
		Debug.Log("Could not connect to master server: " + info);
	}
}
function OnFailedToConnectToMasterServer(info :  NetworkConnectionError ) {
	Debug.Log ("Could not connect to master server: "+ info);
}
最后修改:2011年1月2日 Sunday 18:42

本脚本参考基于Unity 3.4.1f5

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