The normalized time of the animation.
A value of 1 is the end of the animation. A value of 0.5 is the middle of the animation.
no example available in JavaScript
using UnityEngine; using System.Collections;
public class ExampleScript : MonoBehaviour { public Animation anim;
void Start() { // Fast forward to the middle of the animation anim["Walk"].normalizedTime = 0.5f; } }