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SkinnedMeshRenderer.SetBlendShapeWeight

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public function SetBlendShapeWeight(index: int, value: float): void;
public void SetBlendShapeWeight(int index, float value);

Parameters

index The index of the BlendShape to modify.
value The weight in percent for this BlendShape.

Description

Sets the weight in percent of a BlendShape on this Renderer.

Index must be smaller than the Mesh.blendShapeCount of the Mesh attached to this Renderer. At weight 0 BlendShape has no influence; at weight 100 BlendShape is fully active. Weight is limited to the [0,100] range.

See Also: GetBlendShapeWeight.