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InputTracking.GetLocalPosition

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public static function GetLocalPosition(node: VR.VRNode): Vector3;
public static Vector3 GetLocalPosition(VR.VRNode node);

Parameters

node Specifies which node's position should be returned.

Returns

Vector3 The position of the node in its local tracking space.

Description

Gets the position of a specific node.

This can be used to keep objects at the same position as the given node. For example if the user picked up an object you could use this method along with InputTracking.GetLocalRotation to ensure the object is correctly positioned and oriented to match the user's hand.